Inicio · Capítulos · 14. Señales para visión artificial
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14.1.4 Inventario corporal de
33 landmarks
| 0 |
nose |
center |
face |
— |
| 1 |
left_eye_inner |
left |
face |
nose |
| 2 |
left_eye |
left |
face |
left_eye_inner |
| 3 |
left_eye_outer |
left |
face |
left_eye |
| 4 |
right_eye_inner |
right |
face |
nose |
| 5 |
right_eye |
right |
face |
right_eye_inner |
| 6 |
right_eye_outer |
right |
face |
right_eye |
| 7 |
left_ear |
left |
face |
left_eye_outer |
| 8 |
right_ear |
right |
face |
right_eye_outer |
| 9 |
mouth_left |
left |
face |
nose |
| 10 |
mouth_right |
right |
face |
nose |
| 11 |
left_shoulder |
left |
upper_limb |
shoulder_center |
| 12 |
right_shoulder |
right |
upper_limb |
shoulder_center |
| 13 |
left_elbow |
left |
upper_limb |
left_shoulder |
| 14 |
right_elbow |
right |
upper_limb |
right_shoulder |
| 15 |
left_wrist |
left |
upper_limb |
left_elbow |
| 16 |
right_wrist |
right |
upper_limb |
right_elbow |
| 17 |
left_pinky |
left |
hand_proxy |
left_wrist |
| 18 |
right_pinky |
right |
hand_proxy |
right_wrist |
| 19 |
left_index |
left |
hand_proxy |
left_wrist |
| 20 |
right_index |
right |
hand_proxy |
right_wrist |
| 21 |
left_thumb |
left |
hand_proxy |
left_wrist |
| 22 |
right_thumb |
right |
hand_proxy |
right_wrist |
| 23 |
left_hip |
left |
lower_limb |
pelvis_center |
| 24 |
right_hip |
right |
lower_limb |
pelvis_center |
| 25 |
left_knee |
left |
lower_limb |
left_hip |
| 26 |
right_knee |
right |
lower_limb |
right_hip |
| 27 |
left_ankle |
left |
lower_limb |
left_knee |
| 28 |
right_ankle |
right |
lower_limb |
right_knee |
| 29 |
left_heel |
left |
foot_proxy |
left_ankle |
| 30 |
right_heel |
right |
foot_proxy |
right_ankle |
| 31 |
left_foot_index |
left |
foot_proxy |
left_ankle |
| 32 |
right_foot_index |
right |
foot_proxy |
right_ankle |
Reglas de lateralidad
left y right son anatómicos desde la
perspectiva del atleta.
- Un espejo horizontal de la imagen no cambia la identidad anatómica;
el adaptador debe corregirla.
- Si la red no puede resolver lateralidad, debe utilizar
UnknownSide hasta que la continuidad temporal o la
geometría corporal la resuelvan.
- No se permite intercambiar lados para suavizar una trayectoria.
Aristas del esqueleto
corporal
| 1 |
left_shoulder |
right_shoulder |
| 2 |
left_hip |
right_hip |
| 3 |
left_shoulder |
left_elbow |
| 4 |
left_elbow |
left_wrist |
| 5 |
right_shoulder |
right_elbow |
| 6 |
right_elbow |
right_wrist |
| 7 |
left_shoulder |
left_hip |
| 8 |
right_shoulder |
right_hip |
| 9 |
left_hip |
left_knee |
| 10 |
left_knee |
left_ankle |
| 11 |
right_hip |
right_knee |
| 12 |
right_knee |
right_ankle |
| 13 |
left_ankle |
left_heel |
| 14 |
left_heel |
left_foot_index |
| 15 |
right_ankle |
right_heel |
| 16 |
right_heel |
right_foot_index |
| 17 |
nose |
left_eye_inner |
| 18 |
left_eye_inner |
left_eye |
| 19 |
left_eye |
left_eye_outer |
| 20 |
left_eye_outer |
left_ear |
| 21 |
nose |
right_eye_inner |
| 22 |
right_eye_inner |
right_eye |
| 23 |
right_eye |
right_eye_outer |
| 24 |
right_eye_outer |
right_ear |
| 25 |
mouth_left |
mouth_right |
| 26 |
left_wrist |
left_pinky |
| 27 |
left_wrist |
left_index |
| 28 |
left_wrist |
left_thumb |
| 29 |
right_wrist |
right_pinky |
| 30 |
right_wrist |
right_index |
| 31 |
right_wrist |
right_thumb |
Las aristas representan conectividad cinemática o geométrica; no
implican que un segmento sea rígido ni que su longitud pueda corregirse
sin incertidumbre.